﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;

namespace UIPrototyper
{
    /// <summary>
    /// Interaction logic for Preview.xaml
    /// </summary>
    public partial class Preview : Window
    {
        ScreenDictionary<string, Screen> screens;
        List<Screen> screensViewed;
        int actualPosition;
        string actualScreen;

        public Preview(Screen pScreen)
        {
            InitializeComponent();

            //screensViewed = new List<Screen>();
            //actualPosition = -1;

            //screens = (ScreenDictionary<string, Screen>)ProjectSingleton.Project.Screens.Copy();

            //ProjectSingleton.Project.Screens.iChanged += new ChangedHandler(Screens_iChanged);

            //LoadScreen(pScreen.ID);
        }

        
    }
}
